Serious Chicken Design

In block 3 and 4 of Game Design & Development we had to design a serious game for children between the age of 8 and 12. This game had to teach the children computational thinking, even more precise, abstraction. I designed this came together with Nina Batema, Denitza Stoyanova, Gáspár B. Virágos, Gerco van Woudenbergh and Manuel Dalprá. We all…

A flare for the Project

The first year of Game Design & Development was a nice year full of new things. At this course I drew my first art, this is one of my earlier art design we needed to make for our project game. Which was a zombie-survival-strategy game called Road of Cards.